How to Create a SIP Softphone in C#: Complete Code ExampleCreating a SIP (Session Initiation Protocol) softphone using C# is an exciting project that combines telecommunications with software development. This article will guide you through the process of developing a SIP softphone, complete with a code example, which will allow you to make and receive VoIP calls.
Understanding SIP and Softphones
SIP is a signaling protocol used for initiating, maintaining, and terminating real-time sessions in VoIP (Voice over IP). A softphone is software that enables voice communication over the internet through a computer or mobile device, acting as a virtual phone.
Prerequisites
Before you start coding, make sure you have the following tools and libraries:
- Visual Studio: An IDE for developing C# applications.
- PJSIP: A free and open-source multimedia communication library that implements standard-based protocols, including SIP.
- .NET Framework: Make sure you are familiar with C# and the .NET ecosystem.
Setting Up Your Environment
- Install Visual Studio: Download and install Visual Studio if it’s not already installed on your system.
- Download PJSIP: You can get the PJSIP library from its official website. Follow their documentation for installation instructions.
Project Structure
Create a new C# Console Application in Visual Studio. Your project will have the following structure:
SIPSoftphone/ ├── Program.cs ├── SIPClient.cs └── resources/ └── config.xml // (if needed for configuration settings)
Implementing the SIP Client
Below is a simplified implementation of a SIP softphone using C#. We will go through the main components step by step.
SIPClient.cs
Create a new class called SIPClient.cs
and implement the following methods:
using System; using System.Runtime.InteropServices; using PJSUA2; // Ensure you have the PJSUA2 installed and referenced. public class SIPClient { private Endpoint ep; private Account account; public SIPClient() { // Create the PJSIP endpoint ep = new Endpoint(); ep.libCreate(); // Initialize the PJSIP library var epConfig = new EpConfig(); ep.libInit(epConfig); // Create the transport var transportConfig = new TransportConfig(); transportConfig.port = 5060; // Default SIP port ep.transportCreate(TransportType.UDP, transportConfig); // Start the library ep.libStart(); // Initialize the account account = new Account(); } public void Register(string id, string password, string domain) { var accConfig = new AccountConfig(); accConfig.idUri = id; accConfig.regConfig.registrarUri = domain; accConfigcred.userName = id; accConfig.cred.password = password; account.Create(accConfig); account.Register(); } public void MakeCall(string destination) { var call = new Call(account); CallParam callParam = new CallParam(); call.MakeCall(destination, callParam); } public void HangupCall(int callId) { var call = new Call(account, callId); call.hangup(); } public void Shutdown() { ep.libDestroy(); } }
Program.cs
Now create the Program.cs
file to interact with the user and get SIP details:
using System; class Program { static void Main(string[] args) { Console.WriteLine("SIP Softphone Example"); var sipClient = new SIPClient(); // Replace these with your credentials string id = "sip:[email protected]"; string password = "yourpassword"; string domain = "sip:domain.com"; sipClient.Register(id, password, domain); Console.WriteLine("Press 'C' to make a call or 'E' to exit."); while (true) { var input = Console.ReadKey(); if (input.KeyChar == 'C') { Console.WriteLine(" Enter destination:"); string destination = Console.ReadLine(); sipClient.MakeCall(destination); } else if (input.KeyChar == 'E') { sipClient.Shutdown(); break; } } } }
Explanation of the Code
- SIPClient Class: Handles the PJSIP endpoint and methods for registering, making calls, and shutting down the library.
- Register Method: Takes user credentials and domain to register the SIP account.
- MakeCall Method: Establishes a call to a specified destination.
- HangupCall Method: Ends an ongoing call.
- Shutdown Method: Cleans up the resources when
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